Minecraft Drinking Game Adventure
You need
Players

2-8
Game Rules
Looking to spice up your next block‑building session? This Minecraft Drinking Game slips a boozy twist into survival — dig deep, sip slow, and remember to hydrate!
Setup
– Everyone loads into the same survival world and gathers at spawn.
– Agree on a shared objective (beat the Ender Dragon, build a mega‑base, etc.) — you'll toast to milestones along the way.
– Keep a glass of water nearby. At the end of every in‑game day (~20 min) everyone takes a water break.
Sip Rules (1 drink)
– Break a tool.
– Slay a hostile mob.
– Get hit by a skeleton arrow.
– Eat any food item.
– Open a chest that has no rare loot.
Double‑Sip Rules (2 drinks)
– Take damage from a creeper explosion.
– Fall to your death.
– Look an Enderman in the eyes and make it hostile.
– Eat rotten flesh or raw chicken.
– Toss valuables into lava or cacti.
Finish Your Drink
– Someone uncovers their first diamond OR enchanted book.
– The team completes the shared objective for the session.
– A player dies in the Nether and loses all their gear.
Bonus House Rules
– Phantom Frenzy: Skip the beds for a night? Each phantom hit is a sip for the unlucky target; the player who lands the killing blow may assign one extra sip.
– Creeper Chorus: The moment you hear “ssss,” everyone must shout “Creeper!” and jump. Last to react (or anyone who forgets) takes a double sip.
– Portal Toast: Lighting the group’s first Nether or End portal triggers a toast — everyone downs two sips before stepping through.
Ending
Wrap up when you’ve beaten the Dragon, finished your build, or the drinks are running low. Pace yourselves and log off if play gets sloppy — the real hardcore mode is tomorrow’s hangover!