Waterfall
You need
Cups
x 1
Deck of Cards
x 1
Players
4-12
Game Rules
Looking for a fast-paced and exciting drinking game to liven up your next party? Look no further than Waterfall! It's simple to learn, keeps everyone on their toes, and can get pretty wild as the game progresses
How to Play:
Setup: Grab a deck of cards and a sturdy bottle of your favorite drink acting as the centerpiece!
1. Form a circle on the table with the cards face down, touching each other around the bottle
2. The game starts with the oldest player taking the first turn
3. On a player's turn, they pick a card from the circle and follow the action listed on it
(All card actions / effects are explained at bottom of the page)
4. After completing the action, place the card on top of the bottle, slowly creating a tall stack of cards
5. If someone knocks over the stack of cards or breaks the circle around the bottle while picking a card, they have to chug from the center bottle!
Ending: Once all cards from the circle have been drawn, the game ends!
CARDS
π₯€ RED 2-4: Give Sips π₯€
You give sips out matching the number on the card, you can distribute these sips as you wish
π₯€ BLACK 2-4: Take Sips π₯€
You take sips matching the number on the card
π» 5: Partner π»
You choose a partner for the game. They drink when you do, and you drink when they do
π¬ 6: Never Have I Ever π¬
Everyone puts up 3 fingers. Starting with the cardholder, each player says something theyβve never done. Other players lower a finger if theyβve done itβthe first person out of fingers drinks
π‘ 7: Category π‘
You choose a category (like animals or countries).
Take turns going clockwise, saying things in that category. Last one unable to say a word takes a sip!
π 8: Finger On Nose π
The card is kept until used by the player.
The player may choose to put their finger on their nose at any point during the game, everyone else then has to do the same, last person to do it, takes a sip
π 9: Make a rule! π
The cardholder makes a rule to be followed for the rest of the game
(This rule can not be overridden even by the king)
π 10: Waterfall π
Everyone drinks!
The player who took the card starts drinking, which starts a chain reaction. The player on the left has to then start drinking and can only stop drinking when the player to the right stops. This continues until the person who drew the card stops drinking
πββοΈ Jack: All Guys Drink πββοΈ
Cheers boys!
πΈ Queen: All girls drink! πΈ
Cheers girls!
π King: The Ruler! π
Place the King card on your forehead and as long as it remains, you're the ruler!
Make player's do things at your leisure and decide rules which apply as long you reign
π« Ace: Sniper π«
The card is kept until used by the player.
When used, shape your hand like a gun, point it towards a player and start counting. That player then has to notice and say "stop", in which they then have to take the number of sips as you managed to count
π Joker: House Rule π
Optional to include this card.
This card's effect is decided before the game starts, by the host or player's present!